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Who am I?

A video game programmer from Southern California. I graduated with honors from the Art Institute of Hollywood with a Bachelors degree in Computer Science with a focus on Video Game Programming. 
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I am a master of programming languages with a desire to learn. I excel with C#, LUA, and Java; however, I have also worked with C++ and Python development. I am extremely effective in the Unity game engine, but have also worked with Arduino, QT, ShaderLab, Unreal game engine, Minecraft Modding, ROBLOX, and have developed two game engines using C# and LUA.
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Recent Articles

[PORTFOLIO] CASTER DISASTER [12/9/22]
Earlier this year I published my first full game, Caster Disaster.
[postmortem] CurtoniusEngine / The Ultimate quest for the golden lillypad [1/7/22]
This previous year I participated in the Rogue Like Engine jam where I was tasked with not only creating my own game engine, but also creating a game to go with it.
[Portfolio] CurtoniusEngine / The Ultimate quest for the golden lillypad [1/7/22]
This previous year I participated in the Rogue Like Engine jam where I was tasked with not only creating my own game engine, but also creating a game to go with it.
[Postmortem] Malware Maze [12/14/20]
I made this project for the ProcJam 2020 game jam on itch.io.
[Portfolio] Malware Maze [12/14/20]
Malware Maze is a first-person shooter in Unity 3D. The game was developed for the ProcJam 2020 game jam on itch.io for PC.
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